1. How to set up
Blend Shape
![](../images/playbutton.gif)
Blend Shape is a common facial rigging.
1.
![](../images/blendshape1.01.jpg)
First, duplicate the neutral head. In this example, I will make two
shapes so I duplicated twice.
2.
![](../images/blendshape1.03.jpg)
Sculpt the models just you duplicated. They are the
target shapes.
3.
![](../images/blendshape1.04.jpg)
Select
target shapes first, then select neutral_head.
Apply Blend Shape. Create
Deformers > Blend Shape
4.
![](../images/blendshape1.05.jpg)
To see
the control slider, Window
> Animation Editors > Blend Shape
5.
![](../images/blendshape1.06.jpg)
Move the sliders and see the expression.
![](../images/next_page.jpg)
-1-
|