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久米島高校CG教室                2010年9月



10月~11月・・・・・Wood Block Castle (積み木の城)

 Week1 ・・・・・Basic Operation (基本的な操作)


  week1-1・・・・・ Camera Operation (カメラの操作)
  week1-2・・・・・ Translate, Rotate, Scale (移動、回転、スケール)
  week1-3・・・・・ Channel Box (チャンネル ボックス)
  week1-4・・・・・ Primitive Objects (基本形)
  week1-5・・・・・ Making a table (テーブル制作)


 Week2・・・・・Polygon Tools (ポリゴン ツール)

 
week2-1・・・・・ Component
  week2-2・・・・・ Split Polygon Tool
  week2-3・・・・・ Insert Edge Loop 
  week2-4・・・・・ Extrude
  week2-5・・・・・ Boolean


 Week3・・・・・Making castle  (城の制作)
 
  week3-1・・・・・ Blocking Tower
  week3-2・・・・・ Group
  week3-3・・・・・ Snap Tool
  week3-4・・・・・ Saving Scene
  week3-5・・・・・ Opening Scene


  Week4・・・・・Making castle  (城の制作)

  week4-1・・・・・ Show and Hide Objects
  week4-2・・・・・ Extrude Edges
  week4-3・・・・・ Duplicate Special
  week4-4・・・・・ Combine
  


 Week5・・・・・Making castle  (城の制作)

  week5-0・・・・・ wireframe on Shaded
  week5-1・・・・・ Component Icons
  week5-2・・・・・ Parent Icon
  week5-3・・・・・ Center Pivot
  week5-4・・・・・ Freeze Transformation


 Week6・・・・・Making castle  (城の制作)& Lighting ( ライティング)

  week6-1・・・・・ Castle Modeling
  week6-2・・・・・  Castle Modeling
  week6-3・・・・・  Castle Modeling
  week6-4・・・・・  Castle Modeling
  week6-5・・・・・ Castle Modeling
  week6-6・・・・・ Direcitional Light
  week6-7・・・・・ Ambient Light
  week6-8・・・・・ Spot Light



・・・・・動物キャラクターのモデリング・・・・・・・・・・・・・

Week7・・・・. Modeling PacMan Head ( パックマンのモデリング )

        Interactive Creation - Off
       
    1.Mouth
    2. Eye Socket
    3. Eye Ball
    4. Soft Selection


 Week8・・・・. Modeling Snake ( 蛇のモデリング )

     1.  Snake Head・・・・・ Snake head
     2   Inside Mouth・・・・・  Inside Mouth
       3.  Nostril・・・・・  Nostril
    4.   Body・・・・・  Body
    5.  Tongue・・・・・ Tongue
      6.  Wire Tool・・・・・ Wire Tool


Week9・・・・・. Modeling  Cat (猫のモデリング)

    
1. Muzzle
    2. Eye Socket
      3. Eye Ball
    4. Ear


Week10・・・・・.  Modeling Dog (犬のモデリング)


    1. Blocking
    2. Head
    3. Node
    4. Eye
    5. Eye Socket


Week11・・・・・・Modeling Body (体のモデリング)

    1.modeling Body  and Arms・・・・・胴と腕
    2.Modeling Legs・・・・・ 脚
    3.Modeling Foot・・・・・ 足
  4. Modelin Pants・・・・・・ズボン
  5.Modeling Fingers ・・・・指
  6. Hypershade
  7. Eyelid



 Week12・・・・・Bouncing Ball Animation(バウンスするボールのアニメーション)

 アニメーションの基礎 
バウンスするボールのアニメーション

  week11-1・・・・・ Bouncing Ball Key Frame
  week11-2・・・・・ Graph Editor




 
Week13・・・・・Set Up Joint and Hair modeling(ジョイントのセットアップ)

 ジョイント(骨)を入れる方法

  week14-1・・・・・ Set Up Joint Tool
  week14-2・・・・・ Hair A modeling
  week14-3・・・・・ Hair B modeling




 Week14・・・・・Paint Weight(ウェイトをペイントする)

  week15-1・・・・・ Head Weight
  week15-2・・・・・ Arm Weight



 Week15・・・・・Walking Animation(歩行アニメーション)

  week16-1・・・・・ Walking  Starting  Position
  week16-2・・・・・ Walking  
  week16-3・・・・・ Walking  



 Week16・・・・・IK Handle(IKハンドル)

  week-1・・・・・ IK Handle



 Week17・・・・・Blend Shape(ブレンドシェイプ)

 顔の表情をブレンドシェイプでコントロールする方法

  week-1・・・・・ Eye  Shapes
  week-2・・・・・ Mouth Shapes
  week-3・・・・・ Mouth Shapes
  week-4・・・・・ Blend Shape



 Week18・・・・・Modelin Head(人間の頭部)

  week-1・・・・・ Head
  week-2・・・・・ Head
  week-3・・・・・ Head
  week-4・・・・・ Head


 Week19・・・・・Modeling Body (体のモデリング)

  week-1・・・・・ Modeling Body and Arm
  week-2・・・・・ Modeling Leg
  week-3・・・・・ Modeling Foot



Week20・・・・・Script and Story Board (シナリオと絵コンテ )

  week-1・・・・・ Script Example
  week-2・・・・・ Story Board Example
  week-3・・・・・ How to Make a Story Board